Advanced Graphics - Final Project

Updated 05/11/2007.  I still never got the texturing to work.  I am now using Ashikman-Shirley BRDF on some of the materials.  256 samples  
   
Updated 05/10/2007 - Not that it is real hard to tell, but the one on the left is the rendered one.  I still need to work out my texture mapping.  
 

– 04/24/07  Currently implementing parallelization (since I didn't do that yet), and implementing texture mapping.  I decided (so far) to do the realistic image.


Keith B. Perry

Home (email me)

This page was last modified on 04/24/2007

Backto the Department of Computer Science