Computer Graphics - Assignment 8

– MipMapping, Projective Shadows, Depth/Shadow Mapping


Problem 1 – using GL_NEAREST_MIPMAP_NEAREST

Use keyboard key '1'

Problem 1 – using GL_NEAREST_MIPMAP_LINEAR

Use keyboard key '2'





Problem 1 – using GL_LINEAR_MIPMAP_NEAREST

Use keyboard key '3'

Problem 1 – using GL_LINEAR_MIPMAP_LINEAR

Use keyboard key '4'





Problem 2 and 3 – Projective Shadow and Projective Texturing

Problem 4 – Depth Mapping
















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