Hank Project - Publications
- How Does Traffic Density Influence Cyclists' Gap Choices?
Download: paper, poster
J. Plumert, J. Kearney, and J. Cremer, short paper and poster at International Conference on Road Safety and Simulation (RSS2007), Rome, Italy, Nov. 7-9, 2007.
- How Does 2-Way Traffic Impact Children's Behavior in a Virtual Environment,
C. Ziemer, J. Plumert, B. Chihak, J. Cremer, and J. Kearney, poster, biennial meeting of the Cognitive Development Society, Santa Fe, NM,
Oct. 27, 2007.
- Children's Road Crossing: A Window Into Perceptual-Motor Development.
J. Plumert, J. Kearney, and J. Cremer, Current Directions in Psychological Science, (16)5, October, 2007, p. 255-258.
- Making Distance Judgments in Real and Virtual Environments: Does Order Make a Difference?
C. Ziemer, J. Plumert, J. Cremer, and J. Kearney,
Proceedings of 2006
Symposium on Applied Perception in Graphics and Visualization (APGV06), Boston, July 28-29, 2006, p. 153.
- Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments.
P. Willemsen,
J. Kearney,
and
H. Wang,
IEEE Transactions on Visualization and Computer Graphics,
12(3), 2006,
pp. 331-342.
- Steering Behaviors for Autonomous Vehicles in Virtual Environments.
H. Wang, J. Kearney, J. Cremer, and P. Willemsen, Proceedings of IEEE VR 2005,
Bonn, Germany, March 12-16, 2005, p. 155-162.
-
Efficient Roadway Modeling and Behavior Control for Real-Time Simulation.
,
H. Wang, PhD Thesis, The University of Iowa, 2005.
- Distance Perception in Real and Virtual Environments.
J. Plumert, J. Kearney, J. Cremer, and K. Recker,
ACM Transactions on Applied Perception, 2005 (extension of APGV04 paper), 2(3), p. 216-233.
- Distance Perception in Real and Virtual Environments,
J. Plumert, J. Kearney, and J. Cremer
Proceedings of the First Symposium on Applied Perception in Graphics and
Visualization (APGV '04), Aug. 7-8, 2004, Los Angeles, p. 27--34.
- "Children's Perception of Affordances: Bicycling across Traffic-Filled
Intersections in an Immersive Virtual Environment," J. Plumert, J. Kearney, and J. Cremer, Child Development, 75(4), 2004. (See Press release from the journal.)
- "Sound Modeling in a PC-based Virtual Bicycling and Driving Environment,"
S. Jezewski, J. Cremer, and J. Kearney. 2004 Image Society Conference, Phoenix, Arizona, July 12-16, 2004.
- "Steering Autonomous Driving Agents Through Intersections in Virtual Urban Environments," H. Wang, J. Kearney, J. Cremer, and P. Willemsen, Proceedings of International Conference on Modeling, Simulation and Visualization Methods, Las Vegas, Nevada, June 2004.
- "Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Environments," P. Willemsen, J. Kearney, and H. Wang Proceedings of IEEE Virtual Reality Conference, Los Angeles, CA, pp. 79-86, March 2003.
- "Arc-Length Parameterized Spline Curves for Real-Time Simulation," H. Wang, J. Kearney, and K. Atkinson Proceedings of the 5th International Conference on Curves and Surfaces, San Malo, France, pp. 387-396, June 2002.
- "Robust and Efficient Computation of the Closest Point on a Spline Curve,"H. Wang, J. Kearney, and K. Atkinson. Proceedings of the 5th International Conference on Curves and Surfaces, San Malo, France, pp. 397-406, June 2002.
- "Real-time Extendible-resolution Display of On-line Dynamic Terrain," Y. He, J. Cremer, and Y. Papelis, Proceedings of Graphics Interface 2002, Calgary, Alberta, Canada, p. 151-160.
- Generation of Ambient Traffic for Real-time Driving Simulation," E. Bonakdarian, J. Cremer,
J. Kearney, P. Willemsen. Proceedingss of the 1998 Image Society Conference, Phoenix.
- "Embedding Scenarios in Ambient Traffic," O. Alloyer, E. Bonakdarian, J. Cremer, J. Kearney, and
P. Willemsen, Driving Simulation Conference: DSC'97, Lyons, France, p. 75-84, September, 1997.
- "Directable Behavior Models for Virtual Driving Scenarios," J. Cremer, J. Kearney, and P. Willemsen,
Transactions of the Society of Computer Simulation International, v. 14, n. 2, p. 87-96, 1997.
- Simulation and Scenario Support for Virtual Environments, J. Cremer, J. Kearney, and H. Ko,
Computers and Graphics, pages 16-20, September, 1996.
- "Driving Simulation: Challenges for VR Technology," J. Cremer, J. Kearney, and Y. Papelis, IEEE
Computer Graphics and Applications, pages 16-20, September, 1996.
- "Tile-based Scene Modeling for Driving Simulation," J. Kearney, S. Allen, Shaheen Bahauddin, Michael
J. Bartelme, T. Chow, D. Evans, and B. Mannlein, Proceedings of the 1996 Image Society Conference,
Scottsdale, AZ, July, 1996.
- "HCSM: Framework for Behavior and Scenario Control in Virtual Environments," J. Cremer, J. Kearney,
and Y. Papelis, ACM Transactions on Modeling and Computer Simulation, 5(3), 1995, pages 242-267.
Papers without links are available upon request by emailing "hank@cs.uiowa.edu".
Last Modified:
Please send comments or questions to The Hank Group
Copyright © 1996,1997,1998 - The University
of Iowa : Department of Computer
Science