Project 1 Stuff
Project 2 Stuff
Project 3 Stuff
Final Project Stuff
Homework 1

buddha_250k.smf being rendered using a skiptree array BVH.

A series of spheres being rendered with a thin lens camera (at 512 rays/pixel). The framerate here is pretty inaccurate - it's not
nearly that fast.

The same scene rendered with a much smaller lens aperture, giving less of a depth-of-field effect. (512 rays/pixel again).

The other scenes all still work too. :-)
Homework 2

The cornell box scene, pathtraced in RGB with 256 rays/pixel. It's a bit dark, but with RGB there's no gamma
correction or anything like that.

The cornell box scene, again pathtraced with 256 rays/pixel. This one is done in spectral colors (52 bins in 8nm
increments), with some basic log-average tone mapping.
Homework 3
First of all, multithreading results. Cornell Box scene, pathtraced in RGB, with 20 samples per pixel, on dpmlh045:
| 1 thread |
50.528 seconds |
| 2 threads |
25.673 seconds |
| 4 threads |
13.882 seconds |
| 8 threads |
7.027 seconds |
| 16 threads |
4.787 seconds |
| 32 threads |
4.942 seconds |

Cornell box being path-traced with explicit direct lighting.

Special scene number one

Special scene number two

Special scene number three