TITLE: "Unknown" All suggestions welcome: (leave title, name, and date please) "Maize at Bat" Pete 8/9/93 "Field of Ears" Pete 8/9/93 "Field of Corn Dreams" Dan 8/10/93 "Is this Heaven? No, its an animation" Dan 8/10/93 "If you animate it, they will come" Dan 8/10/93 Main character: Maize Brown, baseball player, with possible cameo appearences by certain others.. to be named later. :-) Total number of frames we want: 3600 - 5400 (120 - 180 sec) (2 - 3 min) Current total number of frames: 4050 (135 sec) (2 min, 15 sec) Scene 1: ROOM WITH A VIEW ------------------------- 8/9/93 Pete Start this scene with a view of some lab. Camera concentrates on workdesk in room. On the desk we find several miscellany but emphasis is placed on sketches of corn. The camera raises up and focus is directed to a mirror on the wall. As we look into the mirror, we see three human figures working at a workstation. They have their backs turned to the camera and slowly they turn around, so that their faces may be seen. At this point, camera focus is directed back to a picture frame located on the desk. As we get closer to the frame, we realize that this is a corn field. Eventually we make the transition to the next frame by having the camera zoom into the picture. NOTE: Room should have a window to the outside. This should be near the desk so that a baseball could fly through it and land on the desk. 8/24/93 John - I suggest a stronger connection between the humans and the Maize environment. How about instead of a picture of a corn field, rather a window onto a corn field, adjacent to the lab? - Are the three humans working at one workstation, or three, or ? Number of frames: 450 (15 sec) Scene 2: CORNFIELD FLY-BY ------------------------- 8/9/93 Pete We enter into this scene with a sweeping fly-by of a typical Iowa farm scene. There are many cornfields in the distance as well as a barn or two. We fly by the fields in such a way as to get the blurred row effect that one gets as one drives by a cornfield perpendicular to the rows of the corn. Eventually, zoom in on one special corn stock. This stock appears to be shaking as if having a dream. When we reach this stock, we blur or fade out and then enter the next scene, "The Dream". NOTE: Corn is approximately 6-7 feet tall at its highest. Therefore, fence posts should be about half of this height. We need to design corn, fence sections, a barn for this scene. 8/24/93 John Suggesting that the 'shaking' is the result of dreaming might not get the idea across, how about a 'dream bubble' over the corn's head (tassle?). We could zoom in on the bubble... Number of frames: 450 (15 sec) Scene 3: THE DREAM ------------------ 8/9/93 Pete 8/15/93 Dan We enter the dream with the same close up shot of Maize as we had in the last scene. However, this time he has a face texture mapped onto him. We pull back from this close up shot and we realize that we are in a baseball park, but the noticable difference is that the players are corn. The next few frames of this scene are spent observing the current conditions of the game. We notice on the old fashioned scoreboard that the score is 7-6. Maize's team is down one, there are two outs and it is the ninth inning with one corn on base. We see Maize Brown step up to the plate. The pitcher gets ready to throw the first pitch. We see the nervousness in Maize's ears (?eyes?). He realizes that his chance at bat will either win the game or lose it. Maize gets ready to bat. The pitcher starts his wind up... Maize suddenly detects movement in the stands out of the corner of his eye. He turns his head and notices a popcorn vendor entering the stadium. 8/24/93 John How do we get the idea across that Maize's team is the one that is behind 7-6? Ideas? Number of frames: 600 (20 sec) Scene 4: THE FLEEING POPCORN VENDOR ----------------------------------- 8/9/93 Pete The camera now focuses on a lone popcorn vendor entering the stadium. He walks in casually. All of the corn in the stands slowly start to turn their heads toward the vendor. When the corn have focused their view on the popcorn vendor, the corn's faces suddenly turn to horror as they discover what is going on. The popcorn vendor realizes he has stepped into a place where he shouldn't be and let's out a giant "yikes." The camera focuses in on his face and we see the shock in his now widened eyes. He does a 180 and hightails it out of the stadium. Scene goes black as we switch back to Maize. Number of frames: 300 (10 sec) Scene 4: STRIKE ONE! -------------------- 8/9/93 Pete We suddenly jump to a camera view of a baseball whizzing by Maize's chest and we hear the umpire yell "STRIKE." Maize looks horrified as he realizes he has one strike. Maize recomposes himself and gets ready for the next pitch. He is more determined than ever to hit this pitch. We again see the pitcher start his wind up. Once again, Maize is distracted by sudden movement in the stands. He turns his head the other way this time. Maize focuses his concentration on a group of strange looking corn doing a fantastic wave in the stands. 8/25/93 John Can we get a sound effect 'STRIKE'? Have to check around. Number of frames: 300 (10 sec) Scene 5: THE WAVE ----------------- 8/9/93 Pete The camera jumps to a close of view of a "bushell" of corn. These corn look amazingly familiar. They are performing an amazing wave. The camera remains focused on this scene for a few seconds. Once again the camera jumps back to Maize. 8/10/93 Dan Since corn is usually standing to start with, the wave will have them bending down first and then backup with their arms throw up and then back to normal. I also think texture mapping cartooned faces of people might be fun, as opposed to just normal faces. 8/24/93 John I need a definition of an 'amazing' wave.... Number of frames: 300 (10 sec) Scene 6: STRIKE TWO! -------------------- 8/9/93 Pete We jump back to a view where we see the ball flying by Maize's chest and the umpire yelling "STRIKE TWO!." Maize's hopes crumble as he realizes he has one pitch left to accomplish his goal. He pulls himself together and starts to concentrate heavily on the third pitch. The pitcher winds up for the third time, and we see him start the pitch. The camera changes view and we see the perspective of the ball as it approaches Maize's bat. Suddenly a large crack is heard and the view stays on the ball as we enter Scene 7 (note this means that this scene and the next must fit together well). Number of frames: 300 (10 sec) Scene 7: LEAVING EARTH ORBIT ---------------------------- 8/9/93 Pete This scene places the camera on the ball (no pun intended) and we watch the stadium quickly fade away as the ball flys upward into the sky. Number of frames: 150 (5 sec) Scene 8: SCOREBOARD UPDATE -------------------------- 8/10/93 Dan We return to the stadium and go check out the oldtime scoreboard where a corn takes down the tag holding the number 6 and replaces it with the tag with the number 8. Number of frames: 300 (10 sec) Scene 9: HOORAY FOR MAIZE ------------------------- 8/9/93 Pete We return to the stadium to see Maize being congratulated on a fine win. 8/10/93 Dan We see Maize taking the last few steps toward home plate. There is corn that has swarmed around home plate to greet him. Note that we don't need to see the swarm of corn actually move because they are already in place when we enter this scene. Maize reaches home plate and stops on it. We get a good view of the scene with Maize standing on home plate (note that we have pulled the camera up a little at this point so we can't see home plate anymore; just the corn) and corn all around him. Then we do the dream fade again and enter the next scene. 8/24/93 John If we use a dream bubble, we could burst the bubble. Number of frames: 300 (10 sec) Scene 9: BACK TO CORN REALITY ----------------------------- 8/10/93 Dan We enter this scene from the dream fade from the last scene. All the corn is in the same place is was when we faded from the last scene. However, none of the corn has faces of hats or whatever they had on in the last scene; just plain corn. We now pull straight back from Maize and his corn friends. But before we get too far back, a picture frame comes into view around the edges of the scene and we go to the next scene. Number of frames: 300 (10 sec) Scene 10: WAS IT A DREAM? ------------------------ 8/9/93 Pete We re-enter the work room from scene 1. We emerge back out from the picture of corn that has now changed from a full farm scene with barns and fences and fields of corn as it was in Scene 1 to just a close up a small group of corn plants. We notice that there is now a full ear of corn laying on a corner of the desk. All of a sudden we hear glass break and see a few shards of glass land on the desk. A baseball through the window caused this crash and as a result we see the baseball land on the desk and roll up next to the ear of corn. NOTE: We need to make sure that the baseball realistically hits the desk and rolls up to the corn. Number of frames: 300 (10 sec) Scene 10: CLOSING CREDITS ------------------------- 8/9/93 Pete To be decided later... Number of frames: ???